11/20/2023 0 Comments Dying light ps4 followingTechland's other primary reason is that it makes its job much easier, reducing any time needed to list new bundles on every platform. Now, they can do it all from the comfort of Dying Light 2's main menu. Before, players needed to exit Dying Light 2, navigate their way to their respective platform's storefront, purchase the desired bundle, and load up the game again. The first reason is that it keeps the player in the game. There are several reasons Techland has introduced this new currency system to Dying Light 2. Players will head to Dying Light 2's main menu, click on the store button, select how many DL Points they want, pay for them, and use them in the same store. RELATED: Killing Floor 2 is The Perfect Alternative to Call of Duty Zombies Explaining Dying Light 2's New DL Points CurrencyĪ few weeks ago, Dying Light 2 developer Techland announced that it would be adding a new currency to the game simply called "DL Points." These DL Points will function pretty similarly to just about any other virtual video game currency out there, like Fortnite's V-Bucks or Call of Duty: Warzone's CoD Points. A good few of those can be bought from Dying Light 2's in-game shop, which is getting its own virtual currency. New weapons, new outfits, new missions, new enemies, and more have all come to Dying Light 2 after launch. Even though it's primarily a single-player experience, Dying Light 2 follows a live-service model, and has its own in-game store.īack in February 2022, Dying Light 2 didn't make a huge splash on release, but it has garnered a sizable following since, and developer Techland has stayed true to its word by continuing to release post-launch updates. Rather than letting players buy a new story campaign or invest in a set of new mechanics and features, in-game stores often just sell cosmetic items, most of which usually don't have any bearing on the gameplay itself. While DLC and expansions have been around for decades now, in-game stores are something wholly different. In-game stores have become a prevalent part of the video game landscape, even finding their way into single-player titles that really don't need them.
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